Hoov's Musings (volume 4, number 7)  

10 Tips For Product Managers
Mark Hoover, President, Acuitive, Inc.

So you want to be a Product Manager in the action-packed networking industry? Or you are one  already and you want to be a better one? Gather round.  I’m going to let you in on some of the secrets of success here.  It’s taken me 22 years to write this Musing and the next one.  It’s taken me that long to see or make every error in the book, and some that have caused the book to be rewritten (I think it’s in edition # 56 now).  It will probably take me another 22 to see the errors in the advice I am about to give you here and to correct it.  So read on at your own risk.

This subject is going to be covered in two parts.  This Musing addresses tips for how to run successful product programs, over its complete life cycle.  Next month’s Musing will focus on how to strategize – i.e. how to conceive of and validate ideas that are worthy of launching a product program to delivery.

First let me say that as a Product Manager, you are responsible for the success of a product, and every aspect of your company’s execution that contributes to the success (or failure) of a product.  Of course, you control nothing and have no empowerment over anybody or anything.  But you are responsible for everything.  Pretty good job if you can get it, huh? The fact that there is a lot of competition for these “coveted” positions continues to baffle me. 

The excitement of the job is that you are in the middle of everything.  The initial product conception, the analysis of the competition, the detailed definition of the product, the pricing strategy, the creation of the outbound marketing material, the ramp up of manufacturing, the beta customer selection and relationship management, the sales training, the customer feedback, etc., etc.

The chore of the job is that you are in the middle of everything (repeat above paragraph here).  That’s as good a place to start as any.

(1) Defend Your Time

The first thing a Product Manager has to be is an excellent time manager.  As a PM, everyone is going to want a piece of you – the engineers building the product, the engineers building supporting management functions for the product, customers considering using the product, sales people who would very much like the customers to use the product, upper management who wants to know how much the business will benefit from the product, marketing who wants to develop the story of the product, manufacturing who wants to start buying parts to build the product, the documenters who would like to say something intelligent about the product, customer service who would like to judge how much more of a nightmare their lives will be when it’s their time to support the product, various training organizations, and outside people who have various motivations for wanting to know more about the product - press, analysts, your mother, and your hair stylist.

You can’t ignore any of the people above.  They are all an important part of the success equation for your product and need to be interacted with and nourished appropriately.  But, there are only 24 hours in a day.  And you need at least three for sleeping, up to three for commuting (depending on where you live), and from five minutes to an hour each day for personal grooming (depending on whether you are meeting with engineers or customers that day).  Unless you ruthlessly plan and defend your time, you’ll find that you very quickly become a re-active force rather than a pro-active force, dealing with the requests and fires of the day, of the hour, and of the moment.  Generally, when you degrade into that mode, you find that while everyone respects your work ethic and how busy you are, no one is particularly satisfied with the interaction you’ve had with their organization, and the product will suffer.

To avoid slipping into the re-active mode, I recommend that you create a personal time budget system for every day, week, and month – allocating time to other parties as appropriate for the stage the product is in.  Keep some time unbudgeted for unanticipated events.  And then track how you actually spend your time.

To implement this process, you have to be thick-skinned (which is a general requirement for being a Product Manager anyway).  People are going to have legitimate reasons for wanting a piece of your time.  But in being selfish about how you spend your time you are being unselfish -because you and only you are in the best position to know what the priorities of the moment are and who’s needs are most critical and legitimate relative to the success of the product at any particular time.

One final hint – it’s usually a good idea to service interrupts from upper management.

(2) Leverage The Time Of Others

The second thing a Product Manager has to be is an excellent program manager.  You don’t develop, test, manufacture, sell, or service the product yourself.  Others do that.  The key to success for the product is in helping all these entities perform their duties with high quality and efficiency.  Nourishing and helping them to help themselves is your main priority, and also is the best way to get leverage so that your time is stretched less thinly.

The most important factors in good program management are communication, communication, and more communication.  After the new product program has been approved, it’s a good idea to host a kick-off meeting with representatives from all the functional areas to introduce the product concept broadly.  At this meeting, you should communicate the nature of the product, the business goals of the product (why you are building it), the high level schedule, the keys to success, the relationship of this product to others that already exist in the product line, the competitive landscape, your product’s key differentiators, technical and marketing relationships that have been or will be forged related to the product, and other information of that ilk.  If possible, it’s good to have a representative from sales tell the audience why the product is going to be super sale-able.  The purpose of this meeting is to inform and to motivate.  The meeting should be upbeat and should include a beer chaser.  Most of the people invited to the meeting won’t have to execute anything related to the product immediately, but at least it gets on their radar screen and they can plan accordingly with a good backdrop of information with which to do so.

After the kick-off meeting, you’ll want to start having regular product team meetings, with representatives from all of the functional areas.  These product team meetings should track the product realization process and all high level action items and issues related to that process.  I generally don’t recommend that these meetings be used to actually discuss and close out action items and issues, unless that can be accomplished in five minutes or less. Instead, the time should be spent defining the issues so that everyone has a common understanding of what they are, and reporting on progress.  The actual progress is generally accomplished off-line from these meetings.  At these meetings you’ll also want to launch processes for getting support plans created by each functional area.  This is your best way to get leverage – by having other people tell you how they are going to support your product. Be sure to phase and time these efforts appropriately.  It usually doesn’t make sense for manufacturing to be tasked with creating the production plan early on, before the physical design of the product has commenced, the components have been selected, etc.  Premature planning can just result in churn and de-motivation.

Be sure to keep all parties in the loop on information related to the product success that may not otherwise be essential to their execution of their part of the success equation.  At every meeting, or maybe every other meeting, it’s good to devote some time to reporting to the team the results of recent meeting with customers, changes in the competitive landscape, or updates to the business plan associated with the product.  E-mails or other communications about such items between product team meetings are also a good way to keep all parties in the loop and to continually remind them about importance of your particular product program.

In the beginning of a product development process, engineering is a lot more involved than other organizations. You don’t want Marcom people, for instance, to have to sit through too many discussions about FPGA capacities, airflow requirements, development tool shortcomings, and MIB definitions.  Too much reality sucks the creative energy right out of such people.  So you’ll probably need to have engineering-only meetings far more frequently than you’ll have all-hands project team meetings.  But still, it’s generally good to get everyone together at least once a month.  Later, as the product gets closer to delivery – and it’s key that all functional areas are participating in a coherent manner, you may want to increase the frequency of these meetings.

The product team meetings don’t stop when the product gets shipped, although that is great excuse for another party, possibly with an upgrade from beer to champagne.  Just as much work happens after the product is shipped as before, although the focus shifts from development activities to sales, support, and manufacturing.  Be sure to continue to bring interesting anecdotes about the product success – customer wins, increases in the sales of other products due to the availability of your product, competitive updates, etc., to the product team meetings.  People like to be informed, and it makes them feel like part of an important entity, on a continuing basis.

(3) Engineering Can Make You Or Break You

As a Product Manager, Engineering is your most important ally.  All too often, however, I’ve observed stormy relationships between Engineering and Product Management – so deep that the product team becomes ineffective, which usually results in the wrong product being developed at the wrong time, or the project being disbanded even though it may have otherwise been profitably salvaged.  When this occurs, I always and without exception blame the Product Manager.  I say that, because even if there are many reasons on the Engineering side why the situation may exist, the Product Manager is one and Engineering is many.  Like in baseball, you can’t fire the team, so you fire the manager.

This is just one of the many unfair aspects of being a Product Manager (hey, you asked for the job, I didn’t tell you to do it).  But because of this, it’s entirely up to you to avoid or remedy such situations.  If the relationship becomes entirely untenable, then it’s up to you to go to management and get yourself re-assigned.  Maybe Engineering would enjoy some fresh PM meat.

But let’s hope it doesn’t come to that.  Here are some tips on how to work with Engineering to reduce the probability of the relationship blowing up.

(4) Write The Story Yourself

At some point, a whole bunch of people – customers, industry and financial analysts, sales and sales engineering, channel partners, co-marketing partners, and others are going to need to understand the ‘story of the product,’ i.e. what it’s good for to whom and when and how it compares to other options available in the marketplace.  Getting this story out usually involves leveraging the capabilities of Marcom, Product Marketing (if that’s not you), and Training.  I highly recommend that you feed these entities by writing an internal version of the story yourself in two forms, a Word document and a PowerPoint presentation.  In fact, you should create these documents long before you need to use them to feed Marcom, et al.  You should create a first cut of these documents even before the product program has been approved and launched, to aid the assessment process.  Both before and after approval, in one form or another, they should be used to test the product value proposition and viability with selected target customers, “safe” analysts, industry experts, and others who you feel might help to hone the story. From these interactions, you can both modify the product program (if necessary) as well as hone the materials you have created to communicate about the product.  In this way, when it comes time to leverage all of the outbound marketing resources in your company, you don’t have to spend a lot of time trying to figure out what the value proposition is, what the best messaging is, positioning, vocabulary, etc.  You can accelerate through all that and drive right towards the process of creating a wide variety of presentations, white papers, application notes, product briefs, training materials, etc., by using your time- and road-tested materials as source for all that collateral.

(5) Be The First To Cry Uncle

Ninety-nine percent of your job is to champion the products and new product realization programs that you are responsible for.  But sometimes things just don’t work out.  Early assumptions prove to be wrong.  Engineering stumbles.  A competitor beats you to market significantly.  The demand for an existing product peters out.  Any of these things and more can occur which cast a shadow on a program you are responsible for.  Since you are in the middle of everything related to the product, you will be the first one with access to enough information to determine that a product program should be cancelled – as long as you take your head out of the sand often enough to perceive it.  Others will only see a part of the situation, from one angle or another.  They may not have enough information or perhaps enough empowerment to point out the nakedness of the emperor.  But meanwhile, significant company resources are being drained.  You owe it to the company to be a business auditor as well as a champion.  But unless you are The Man With Two Brains, it’s difficult to be both an auditor and a champion simultaneously.  Also, being a champion is a 24x7 job while being an auditor is more of a sampling process.  So I recommend that you designate a couple of hours a month – perhaps on a Sunday night while contemplating the upcoming work week, to mentally assess the suitability of every program you are working on.  If a program seems to be at risk, do everything you can to put it back in shape.  But if the forces at work are external and unalterable, you should be the first to cry “uncle” and recommend the cancellation of a product program you are responsible for.

(volume 4, number 7)

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